rockitsauce
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GLB AI EnhancerI finally got Offensive AI access and tested the script. No changes needed. It works just fine. If you were using the Defensive AI Enhancer uninstall and reinstall from here:
http://userscripts.org/scripts/show/38237
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mw54finest
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rockitsauce, this new version looks great. I especially love the 100% for all the outputs I have. Very useful.
One minor note, it would be nice to have a variable in the script to enable "Show Input" as a default. If you don't have enough request for it, maybe you can show me where to modify it for my use.
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rockitsauce
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| mw54finest wrote: | rockitsauce, this new version looks great. I especially love the 100% for all the outputs I have. Very useful.
One minor note, it would be nice to have a variable in the script to enable "Show Input" as a default. If you don't have enough request for it, maybe you can show me where to modify it for my use.  |
This is the first request for that, but it's enough. I'll do it soon. I'm working on a new script for the roster page. I may be done with that shortly.
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rockitsauce
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| mw54finest wrote: | rockitsauce, this new version looks great. I especially love the 100% for all the outputs I have. Very useful.
One minor note, it would be nice to have a variable in the script to enable "Show Input" as a default. If you don't have enough request for it, maybe you can show me where to modify it for my use.  |
OK, new script is available. Variable is at the top and named "show_on_load". Set to true for all input/outputs to show on load.
Ex:
var show_on_load = false; // for hidden
var show_on_load = true; // for visible
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Falanor
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| mw54finest wrote: | rockitsauce, this new version looks great. I especially love the 100% for all the outputs I have. Very useful.
One minor note, it would be nice to have a variable in the script to enable "Show Input" as a default. If you don't have enough request for it, maybe you can show me where to modify it for my use.  |
No doubt, I appreciate the 100% deal. I've actually found a minor hole in my O scheme because of it. Gave me the option to add a play I wanted to try out to the AI.
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mw54finest
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If it isn't too much trouble, would it be possible to have another option to have
var show_inputonly_onload ?
I have too many inputs, so it is easier for me to navigate if I have the outputs not showing as default first. No hurry, so if you can include it whenever you do a minor update would be great.
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SeattleNiner
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Also, can the % chance box be moved up inline with the other fields so the outputs can fit on 1 line something like this? http://s58.photobucket.com/albums...ction=view¤t=output.png <the top shows the way it is now, underneath shows condensed to one line>
It would make scanning through them so much faster...thanks.
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rcillig
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when you open you AI are they always closed to where i have to open/expand all the inputs?
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rockitsauce
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| rcillig wrote: | | when you open you AI are they always closed to where i have to open/expand all the inputs? |
Read the post a couple before. It tells you how to make them expanded by default.
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GG
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One thing about this script that I'm experiencing, is that when you copy+paste a few inputs or outputs, and then go to do a few more, it all locks up and doesnt actually paste anything. So you have to SAVE and UPDATE first, then do more copy+paste, then SAVE and UPDATE. etc.
Can this be looked into, please?
Thanks.
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rockitsauce
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| GG wrote: | One thing about this script that I'm experiencing, is that when you copy+paste a few inputs or outputs, and then go to do a few more, it all locks up and doesnt actually paste anything. So you have to SAVE and UPDATE first, then do more copy+paste, then SAVE and UPDATE. etc.
Can this be looked into, please?
Thanks. |
I've never experienced this and I have a defensive game plan where I copy and paste nearly a hundred items between saves.
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GG
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It happens exactly when you do something like this....
I create a new input.
I copy and paste an input to the new one created (it pastes).
I create two new outputs under that new input, and copy and paste some outputs to it (it pastes).
Then, I create a new input and copy/paste another input (it pastes).
Then I add two new outputs under it.
THEN....when I go to copy outputs it refuses to paste. So I have to save, then update, then copy and paste those outputs and it will work.
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rockitsauce
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new update: http://glbscripts.myfreeforum.org/about312.html
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russdwright
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I'm loving this! I am co-OC for a team and as a first-timer in using the AI, anything that will make it easier to read is a huge help!
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