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Defensive AI Enhancements
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rockitsauce
Developer


Joined: 06 Dec 2008
Posts: 43

PostPosted: Sat Dec 13, 2008 11:09 am    Post subject: Reply with quote

cougah wrote:
rockitsauce wrote:
222 wrote:
Can't get it to work for me? Keeps failing to run properly and I get an error message asking if I want to retry, or end the script. Clicked on retry/keep running and it pops up another box with the same options?


How many input/outputs do you have?


It does have the tendency to time out alot if you have tons of input/outputs but I kept hitting continue and it eventually worked for me.  My computer is also slow as dirt so that might also have something to do with it.

@Rockitsauce I can make you a GM on my team if that will help you create a script for the Offense.


I'd write one for the offensive AI if you were kind enough to let me root aroundin there.  But it will have to be after the new year.  I'm taking vacation until then starting next Friday.  In the mean time I'm going to work on the timeout issue.  I can recreate it, and I'm afraid that there isn't much I can do.  There is just too much stuff on the page.


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Augie
Developer


Joined: 27 Aug 2008
Posts: 105

PostPosted: Sat Dec 13, 2008 1:33 pm    Post subject: Reply with quote

Holy freaking crap! You sir are my hero.

Honestly this is something I was looking to build into an actual addon.  Using a sidebar and exporting settings to your computer. But wow.... WOW... This is going to be fun to play with.

It works perfectly with my exporter as far as I can tell.
http://userscripts.org/scripts/show/34502
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rockitsauce
Developer


Joined: 06 Dec 2008
Posts: 43

PostPosted: Sat Dec 13, 2008 6:19 pm    Post subject: Script timeout recreation Reply with quote

I thought I'd be able to easily recreate the timout issue, but it hasn't gone well.  I have a game plan with over 100 inputs and each of those inputs have over 8 outputs.  That's 800 input/outputs and yet I still do not get the timeout.

I have recreated the timeout while attempting to add some other features.  But recreating it in this manner is inaccurate because it was those other features that caused the timeout.

So I'll ask again.  If you are getting timeouts, please tell me how many input/outputs you have.  You can estimate.
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rockitsauce
Developer


Joined: 06 Dec 2008
Posts: 43

PostPosted: Sat Dec 13, 2008 7:07 pm    Post subject: Nevermind Reply with quote

Forget what I wrote earlier.  I turned off script timeouts.  I'm on it.
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rockitsauce
Developer


Joined: 06 Dec 2008
Posts: 43

PostPosted: Sat Dec 13, 2008 8:32 pm    Post subject: UPDATE!!! Reply with quote

I've pinpointed the culprit of the script load slowness.  Based on the tests I performed I believe I improved the performance by 1200%.  Scripts that were loading around 72 seconds are now loading less than 5 seconds.

Remember that you must uninstall the script before installing the update.
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rockitsauce
Developer


Joined: 06 Dec 2008
Posts: 43

PostPosted: Sat Dec 13, 2008 11:54 pm    Post subject: Reply with quote

Added new functionality.  It now allows multiple copies in the clipboard.
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222



Joined: 09 Oct 2008
Posts: 4

PostPosted: Mon Dec 15, 2008 11:46 pm    Post subject: Reply with quote

rockitsauce wrote:
222 wrote:
Can't get it to work for me? Keeps failing to run properly and I get an error message asking if I want to retry, or end the script. Clicked on retry/keep running and it pops up another box with the same options?


How many input/outputs do you have?



Sorry for the delay in responding as I have been busy. No issues with the update so far and this script is SICK! Thanks for putting this together!
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Falanor



Joined: 14 Oct 2008
Posts: 11

PostPosted: Wed Dec 17, 2008 9:46 am    Post subject: Nice! Reply with quote

Excellent work on the load time issue.  Also, the script works on the O side if you just tell it to add the following page to work on:

http://goallineblitz.com/game/team_offense_ai.pl?team_id=*
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rockitsauce
Developer


Joined: 06 Dec 2008
Posts: 43

PostPosted: Wed Dec 17, 2008 12:10 pm    Post subject: Re: Nice! Reply with quote

Falanor wrote:
Excellent work on the load time issue.  Also, the script works on the O side if you just tell it to add the following page to work on:

http://goallineblitz.com/game/team_offense_ai.pl?team_id=*


Are you serious?  I expected much of the logic to work, but not the entire thing.  If it does, that's awesome.
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Falanor



Joined: 14 Oct 2008
Posts: 11

PostPosted: Wed Dec 17, 2008 4:57 pm    Post subject: Re: Nice! Reply with quote

rockitsauce wrote:
Falanor wrote:
Excellent work on the load time issue.  Also, the script works on the O side if you just tell it to add the following page to work on:

http://goallineblitz.com/game/team_offense_ai.pl?team_id=*


Are you serious?  I expected much of the logic to work, but not the entire thing.  If it does, that's awesome.


Totally serious.  Tried it myself and my O scheme works.


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